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I am not liable for any deaths or lost items that may occur from trusting this page. Melvor Idle version v1.0.WordPress Theme. The following things can be used to reduce the amount of time per action in Crafting. +1-15% chance to double when creating Leather, Hard Leather or Dragonhide Armour in Crafting. +1-15% Chance to Double Items in Crafting 10% Chance to Preserve Resources in Skills 15% GP from all sources (Except Item Selling) +10 Base Quantity for Summoning Tablet Creation +10% Chance to preserve Summoning Charges +20% Chance to Preserve Resources in Summoning
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+35% Chance to Preserve Resources in Runecrafting Rune providing items provide 2x as many runes +100% chance to receive coal when burning logs in Firemaking
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+100% chance to successfully Cook an item. +1 to base drop quantity of Stardust and Golden Stardust from Astrology The following things can be used to increase the amount of Crafting XP received. The exact minimal preservation bonus (in percent), taking into account doubling ( D in percent), can be expressed as \frac.īlack Dragonhide cannot be bought at the store and is difficult to obtain in sufficient quantities for training Crafting, which is why Red D-hide Bodies are preferable all the way to 99. These bodies require a preservation bonus of at least 28% to avoid making a loss (assuming no chance to double applies).
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Taking advantage of Crafting specific and global doubling bonuses will lower the amount of preservation required to reach the break-even point.įrom Level 77 onwards, the player can create Red D-hide Bodies for a higher XP rate than the previous bodies provide. Assuming no chance to double applies, the break-even point may be reached with a preservation bonus of at least 15% - this can be achieved with a combination of item mastery bonuses (+0.2% per level) and other global Skill Boosts. While the cost of hides required for each body is greater than the sale price of the body its self, break-even may still be achieved through the use of resource preservation and item doubling bonuses. Since Green Dragonhide can effectively be purchased from the shop for 200 per piece and items made from Green Dragonhide sell for an amount equal to 200 per piece of dragonhide required, making Green Dragonhide items is cost neutral as a baseline and will actually turn a small profit thanks to materials saved by the MasteryĪfter reaching Level 71, players will be able to craft Blue D-hide bodies. If you have an abundance of GP or Leather, then just continue making the highest level item until Level 57.įrom Level 57 to Level 71, items made out of Green Dragonhide are the most efficient XP/level. This is the most efficient craft per Leather. Once you reach Level 18, you should craft Leather Chaps all the way until Level 57. Jewelry materials cannot be feasibly acquired in large enough quantities to offer a real alternative, although players who already have Gold Bars and gems on hand may choose to mix them in to speed things up slightly. This guide will assume you are purchasing all materials from the store as gathering them via combat will take substantially longer than it would to make the money through other means.įrom Level 1 to Level 57, players should make the best Leather item they can. Leather can be purchased directly from the shop for 100 per piece, and Dragonhides can be purchased for an amount of GP and Leather depending on the tier. Although it is possible to receive Leather and Dragonhides from fighting various Monsters, it is much faster to buy them from the Shop.
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